PancakeNESEmu
A homebrewed NES Emulator written in C
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Here is a list of all functions with links to the files they belong to:
- d -
display_rom() :
reader.h
,
reader.c
- e -
end_nscreen() :
tui.h
,
tui.c
execute_instruction() :
cpu.h
,
cpu.c
- f -
free_cpu() :
cpu.h
,
cpu.c
free_memory() :
mem.h
,
mem.c
free_rom() :
reader.h
,
reader.c
free_wave_settings() :
apu.h
- g -
generate_wave() :
apu.h
generate_wave_settings() :
apu.h
get_next_instruction() :
cpu.h
,
cpu.c
- i -
init_cpu() :
cpu.h
,
cpu.c
init_memory() :
mem.h
,
mem.c
init_nscreen() :
tui.h
,
tui.c
- m -
main() :
main.c
,
unit_tests.c
memory_mirroring() :
mem.h
,
mem.c
- o -
open_rom() :
reader.h
,
reader.c
- p -
play_sound() :
apu.h
print_cpu_expected() :
cpu.h
,
cpu.c
,
unit_tests.c
print_cpu_state() :
cpu.h
,
cpu.c
,
unit_tests.c
print_stack_expected() :
cpu.h
,
cpu.c
,
unit_tests.c
print_stack_state() :
cpu.h
,
cpu.c
,
unit_tests.c
printw_cpu_state() :
tui.h
,
tui.c
- r -
reset() :
cpu.h
reset_memory() :
mem.h
,
mem.c
- s -
start_cpu() :
cpu.h
,
cpu.c
step_cpu() :
cpu.h
,
cpu.c
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